Grimm / Adrenaline Rush
Move faster, reduce incoming damage, and retaliate in melee.
NEW BIOME
Enter Violet Forest, a luminous fungal biome with four Drop Zones, new bosses and a new final boss.
DROP ZONES WITHIN VIOLET FOREST
A luminous fungal forest where violet growths bloom from ancient stone.
Old paths fade beneath violet spores and crumbling stone.
Violet caps blanket the lowlands, leaving narrow paths through the bloom.
Strange shapes mark the violet floor, winding between cliffs like forgotten signs.
BOSS ENCOUNTER
Meet Violet Forest’s final boss.
NEW BOSSES
Puff Puff rolls and releases gas clouds. Big Sal attacks with screams. King Gloopar III leaps, slams and summons slimes. Defeat them to discover new Trophies.
ENDLESS MODE
Runs no longer have to end at 20 minutes.
At 20 minutes, face the current biome’s final boss. Defeat it, then choose to end your run or keep fighting in Endless Mode.
Keep your build and take on new enemy families that grow stronger the longer you survive.
NEW PLAYABLE NIMROD
He brought his appetite.
Bubba's Character Ability and passive both build on Health.
CHARACTER ABILITY
Grow in size and gain bonus Health based on your Max Health. The effect lasts until that bonus Health is depleted.
PASSIVE
Pick up Health while already full to increase your base Max Health.
CHARACTER ABILITIES
Grimm, Vixen and Bzz each have one dedicated Character Ability.
Move faster, reduce incoming damage, and retaliate in melee.
Roll out, leave a Decoy Bomb and attach mini-bombs to melee attackers.
Take flight and dodge incoming attacks.
NEW GUNS & AUGMENTS
Bananas pause at their maximum range, then return to hit enemies again.
A bouncing sawblade that loses damage with each bounce.
Addon
Firing spawns orbiting bullets around you.
Barrel
Bullets return for another hit, dealing 50% Bullet Damage on the way back and ignoring Damage Falloff.
Barrel
Back in the armory: bullets gain damage as they travel farther.
Charm
Fire your underbarrel to prime your next shot with extra projectiles.
Charm
A persistent damaging tether connects you and your Partner. Its damage falls as the tether stretches.
Magazine
Enemy hits have a chance to refund ammo.
Magazine
Hits apply and refresh marks that deal additional Auxiliary Damage.
Stock
Fires a rear copy of your shot for 30% Bullet Damage.
Underbarrel
An underbarrel punch that knocks enemies back and deals Auxiliary Damage.
NEW PODS
NEW POD
Spews out Coins.
NEW POD
Spews out more Coins.
NEW POD
Spews out the most Coins.
Provides Gambles that each reroll one selected upgrade option during the current level-up.
Creates a large impact area that knocks enemies back and slows them.
Pulls enemies into the impact zone with gravity wells, then releases damaging Dark Orbs on impact.
Creates a pulsing healing circle that restores Health.
Follows your Crosshair while falling.
Deploys one turret on impact.
PERMANENT PROGRESSION
Upgrades that carry into every run.
Spend Coins on permanent Field Perks: Rerolls, Banish, XP Gain and Remove Level Cap.
FIELD PERK
Keep leveling beyond Level 99.
GENES
Gene layouts are now character owned, and Gene levels persist. Build out each character's layout and upgrade the Genes you want to keep using.
The old Gene quantity system, Genetics Store and Gene Recombinator have been removed.
GUNDEX
The Gundex brings together Medals and Records for Characters, Guns, Augments, Tunings, Trophies and Pods.
STEAM LEADERBOARDS
New Steam leaderboards rank runs by kill count.
GLOBAL
Compete on weekly global kill leaderboards. A new weekly board starts each Monday (UTC).
FRIENDS
Compare all-time best kill counts with your Steam friends. These records do not reset each week.
CONTROLS, SAVES & MENUS
CONTROLS
Rebind actions in Settings, with conflict warnings and an option to reset your bindings.
CONTROLS
Move your character with the mouse using the Mouse Only control option.
CONTROLS
Use a controller cursor on supported UI screens. Vibration intensity is adjustable in Settings.
SAVES
Four save slots store separate progress.
PERSONALIZATION
Rename your gun from the Homeship.
EXPLORATION
Open a full-map overlay. The minimap also shows your current Threat Level.
HUD
The HUD displays the enemy kill count for your current run.
HOMESHIP
Homeship station alerts indicate new Missions, available unlocks and Gene updates.
MISSIONS
Browse Missions by category, view progress and filter out completed Missions.
ACHIEVEMENTS
View Achievements and completion progress in the updated Achievement screen.
EXPLORATION
Capture an Upgrade Shrine’s pillars in sequence during a run to earn a Tuning Pod.
CHAOS GROVE
The Chaos Grove boss has new attacks and updated visuals.
HIVE BARRENS
At 12:00 Bzz rises in the Heart of the Hive. Be inside the arena when the timer hits, or he won't appear that run.
A bee boss in Hive Barrens. His bees dive-bomb you and explode on impact, and he summons more as he loses Health.
ALSO IN 0.12
REWARDS & UPGRADES
Rebalanced enemy rewards, Gene upgrade costs, and Pod crafting and upgrade costs.
COMBAT & PROGRESSION
Augments and Character Abilities have been rebalanced and reworked. XP scaling and every biome’s progression, bosses and final bosses have also been rebalanced.
AUDIO
Reworked SFX across the game, with separate hit, kill and crit sounds, updated XP collect audio, and new victory audio and end-game music.
VISUALS
New and improved VFX across the game, including explosions, beam trails and Tesla effects.
LANGUAGES
Translations across all supported languages have been overhauled for more consistent wording and terminology.
OPTIMIZATION
Significant performance improvements throughout the game, alongside fixes for crashes, stuttering and UI rendering.
PATCH NOTES / 0.12
NIMRODS / 0.12 AVAILABLE NOW